I Am Cat is a first-person simulation game where players take on the role of a house cat navigating daily life inside a modern home. The core gameplay focuses on interacting with the environment in cat-like ways—knocking objects off shelves, hiding under furniture, climbing on countertops, and lounging in sunlit spots. The player sees the world from a low angle, with visuals and controls designed to reflect feline movement, curiosity, and instinct.
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I Am Cat is a first-person simulation game where players take on the role of a house cat navigating daily life inside a modern home. The core gameplay focuses on interacting with the environment in cat-like ways—knocking objects off shelves, hiding under furniture, climbing on countertops, and lounging in sunlit spots. The player sees the world from a low angle, with visuals and controls designed to reflect feline movement, curiosity, and instinct.
The game features a dynamic mood system based on how the player acts throughout the day. Choices like ignoring the food bowl, scratching furniture, or meowing at the door affect how humans react. Sometimes the cat is rewarded with affection or treats; other times, it may be shooed away or locked out of certain rooms. As players explore, they uncover interactive elements like secret crawlspaces, bug hunts, and sudden loud noises that trigger authentic cat-like responses such as startled jumps or hiding.
Rather than using missions or scoreboards, I Am Cat encourages progress through small discoveries and behavior-driven events. Unlocking new areas of the house or learning which actions trigger unique animations adds depth over time. Some players may focus on causing chaos, while others will seek comfort and attention. The flexibility of gameplay allows for various playstyles, reflecting the unpredictable and independent nature of real cats. The game combines simulation, humor, and subtle detail to offer a unique perspective on domestic life.
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